![active sky next not having smooth turns active sky next not having smooth turns](https://i.ytimg.com/vi/CA8QQjOlyUU/maxresdefault.jpg)
Added the ability for players to own more than one Multi-Tool.Fixed a range of issues that made using the Terrain Manipulator difficult in VR.Fixed a number of issues where protected base part edits were being used up by things that did not need protection, causing bases to run out of available terrain edits too early.Edits made using the Terrain Manipulator within the bounds of a base are now protected in the same way as edits made by base parts, preventing them from being removed by further editing outside the base.Added a ‘Restore’ mode to the Terrain Manipulator, allowing edits to be undone and the terrain restored to its previous state.
![active sky next not having smooth turns active sky next not having smooth turns](https://cdn.vox-cdn.com/thumbor/hNIBqGpXSZwTe0I-BYe8ZB0qo64=/1400x0/filters:no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/21765596/Screenshot_2020_08_17_16.19.30.png)
Added a flattening mode to the Terrain Manipulator to allow quick and easy flattening of a large area.Improved the visual effects when editing terrain with the Terrain Manipulator.Significantly optimised the Terrain Manipulator for smoother planetary editing.This upgrade requires a significant amount of nanites. The starship outfitting station also has the ability to upgrade the class of starships that are not yet S-Class.Starship inventories can also be upgraded for a significant amount of units.Scrap includes valuable products, new technologies and an inventory augmentation, allowing the expansion of another starship’s inventory.Visit the ship salvage module at a space station to perform a number of ship operations, including salvaging a ship for scrap. Introduced a new ship salvaging mechanic.
ACTIVE SKY NEXT NOT HAVING SMOOTH TURNS PATCH
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